Brandon Mull
1) Fablehaven
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When Kendra and Seth go to stay at their grandparents' estate, they discover that it is a sanctuary for magical creatures and that a battle between good and evil is looming.
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"At the end of the school year, Kendra and her brother Seth find themselves racing back to Fablehaven, a refuge for mythical and magical creatures. Grandpa Sorenson invites three specialists -- a potion master, a collector of magical relics, and a trapper of mystical creatures -- to help protect the property from the Society of the Evening Star, an ancient organization determined to steal a hidden artifact of great power. Time is running out. If...
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After defeating one enemy and unveiling a traitor, Kendra and Seth plunge into the international world of magic. As Kendra travels to another refuge to locate an artifact of incredible strength, Seth faces another attack at Fablehaven. The creatures there are turning, not falling into evil like the fairies previously but actually turning into shadow-- evolving into powerful and more threatening forms never seen before. Even those creatures known to...
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Since ancient times, the great demon prison Zzyzx has protected the world from the most dangerous servants of darkness, including Gorgrog, the Demon King. After centuries of plotting, the Sphinx is on the verge of recovering the five artifacts necessary to open the legendary prison. To thwart the Sphinx's designs and find a safe home for the five artifacts, Kendra, Seth, and the Knights of the Dawn must venture far beyond the walls of Fablehaven in...
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2009
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Two hidden artifacts have been found. More preserves face destruction as the Society of the Evening Star relentlessly pursues new talismans. Desperate to stop them, Kendra discovers the location of the key to a vault housing one of the artifacts in Patton's Journal of Secrets. To retrievet the key, the Knights of the Dawn must enter a death trap--a dragon sanctuary called Wyrmroost. Will anyone who enters the sanctuary make it out alive? Or have Kendra...
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As the evil Celebrant conquers more and more dragon sanctuaries, Kendra must raise an army of friends and allies on her own to fight him because her brother Seth and Bracken are missing.
Cursed by the Key of Forgetting, Seth has lost all memory of his past, and aligns with his new mentor, Ronodin. The dark unicorn takes him to the Phantom Isle, the secret gateway to the Under Realm. Though Seth is not formally a prisoner, Ronodin wants to use him...
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"The magical world teeters on the brink of collapse. The Dragon King, Celebrant, has united the dragons into a vengeful army, and only a final artifact stands in the way of them unleashing their fury against humankind. With established allegiances shifting under the strain, Seth and Kendra find themselves in desperate need of new allies. Seth must face his most dangerous quest-the fulfillment of his pledge to the Singing Sisters. With only Calvin...
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2017
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In the long-awaited sequel to Fablehaven, the dragons who have been kept at the dragon sanctuaries no longer consider them safe havens, but prisons and they want their freedom. The dragons are no longer our allies....
In the hidden dragon sanctuary of Wyrmroost, Celebrant the Just, King of the Dragons, plots his revenge. He has long seen the sanctuaries as prisons, and he wants nothing more than to overthrow his captors and return the...
In the hidden dragon sanctuary of Wyrmroost, Celebrant the Just, King of the Dragons, plots his revenge. He has long seen the sanctuaries as prisons, and he wants nothing more than to overthrow his captors and return the...
13) Wild born
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As a dark force engulfs the land, the fate of Erdas has fallen on the shoulders of four young strangers who each have forged a rare bond with their spirit beasts--a bond that gives great powers to all of them.
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"As the war with the dragons intensifies, all eyes are turning to Titan Valley for help. A dragon sanctuary unlike any of the others, this one is home to enslaved dragons ruled by the powerful Giant Queen, one of the five monarchs of the magical world. In addition, it houses the arena for the Titan Games, a series of gladiator-style battles presided over by none other than Humbuggle, the demon who stole Seth's memories"--Dustjacket flap.
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After Jason succeeds in finding a way back to Lyrian, he's immediately in more danger than ever. Meanwhile, Rachel and the others have made their own progress--as well as discovered new enemies. As the group ultimately rejoins, they strive to convince their most needed ally to join the war and form a rebellion strong enough to triumph against the emperor.
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Dive, run, and soar through this exhilarating special edition in the NEW YORK TIMES bestselling series, with a story by WILD BORN author, Brandon Mull.
Briggan the Wolf, Uraza the Leopard, Jhi the Panda, and Essix the Falcon -- the Four Fallen. Long before they were spirit animals, they roamed the wilds as Great Beasts, the most powerful beings in Erdas. When a mad king arose, the four banded together with an army of humans and animals to defeat...
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From #1 New York Times bestselling author Brandon Mull comes Spirit Animals, an epic book series that leaps from the page into a riveting online game. Your book is the key to claim your spirit animal!
In the world of Erdas, four children are about to discover if they have a spirit animal bond, a rare link between human and beast that gives great powers to both. Separated by vast distances, Conor, Abeke, Meilin, and Rollan each see a flash of light...
20) Carnival Quest
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The long-awaited finale to Brandon Mull's best-selling series where magical candies give kids superpowers to fight evil magicians.
The Blue Falcons is a secret kid's club that fights against a family of villainous magicians. Using an impressive arsenal of magical candy-including Moon Rocks, which allows someone to jump super high, and Ironhides that make someone nearly invulnerable-Nate, Summer, Trevor, and Pigeon defeated Belinda White, a sinister...